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Eben in einem Artikel auf Eurogamer gelesen und für teilenswert befunden.


No-one really discusses the addictive nature of alcohol. It's just background noise. Video games can learn from alcohol, here, in my simple two-step plan.

First, video games need to start causing actual social harm, instead of being a benign/beneficial form of entertainment. Phase Two - they need to cause so much harm, constantly, daily, unapologetically, that people eventually stop being arsed about it. It worked for road traffic accidents, it looks like it's working for mass shootings. It can work for games.


So mag ich das.

- BM out -
 

twoday.net AGB

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